back

3D artist (HardSurface)

Apply
Art department
job-icon-1-1 job details job-icon-2-1 job details job-icon-3-1 job details job-icon-1-1 job details job-icon-2-1 job details job-icon-3-1 job details

Requirements:

  1. Creating locations and environments, assembling levels in the engine;
  2. Ability to work with tile textures, understanding how trims work;
  3. 3D max, Unreal Engine, Dagor Engine;
  4. Understanding of proportions;
  5. General visual art skills: lighting, form, conveying the characteristics of materials;

Join the team of inspiring game 
dev professionals:

  • Competitive salary;
  • 4 Working days week;
  • Help with relocation;
apply-job-icon-1-1 Apply now apply-job-icon-2-1 Apply now apply-job-icon-3-1 Apply now apply-job-icon-1-1 Apply now apply-job-icon-2-1 Apply now apply-job-icon-3-1 Apply now

Together we will redefine 
the realm of art

    [name]
    [email]
    [portfolio link]
    [text]