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3D Animator (3D max)

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Art department
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Requirements:

  1. Excellent grasp of timing, weight, posing, and character performance for gameplay
  2. Confident animation workflow in 3ds Max, including biped/custom rigs
  3. Ability to export, test, and polish animations in Unity/Unreal
  4. Knowledge of gameplay-driven animation needs (combat, locomotion, interactions)
  5. Comfortable optimizing animations for real‑time performance
  6. Works effectively with designers, riggers, and programmers

Join the team of inspiring game 
dev professionals:

  • Competitive salary;
  • 4 Working days week;
  • Help with relocation;
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Together we will redefine 
the realm of art

    [name]
    [email]
    [portfolio link]
    [text]